import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.StateBasedGame;


public class TwoCharacterTest extends StateBasedGame{
	
	public TwoCharacterTest() throws SlickException{
		super("Two Character Movement Test");
	}
	
	public void initStatesList(GameContainer container) throws SlickException{
		TwoCharacter gameWorld = new TwoCharacter(0,container);
		addState(gameWorld);
		
	}
	
	
	public static void main(String[] argv) {
		try{
			AppGameContainer container = new AppGameContainer(new TwoCharacterTest());
			container.setTargetFrameRate(60);
			container.start();
		}
		catch(SlickException e){
			e.printStackTrace();
		}
	}
	
}